Project description:

The aim of this project is to decrease the rate of the early school leaving of pupils in the 6-10 age group. Early school leaving is European countries' common problem. There is an important target on educational attainment which tackles the problem of early school leavers by reducing the drop out rate to 10% from the current 15% in the European Strategy 2020. For this reason, we want to develop new methods together and share our experiences about tackling early school leaving.

Emphasizing a reduction of 1 % in early school leaving in a year means half a million qualified individuals, European Union helps and directs members of EU about developing policies on this issue. It will be useful that we will determine and apply policies on early school leaving (Class repetition in high schools, reasons for early school leaving, children left outside formal education, policy recommendations report, 2013).

Pupils who are absent from school for long periods and leave their school early are disadvantaged ones whose families having low socio-economic and socio-cultural level, having difficulty in learning and language. These families also don’t have beliefs in necessity of education.

We aim to reach pupils by teaching through games.

In recent years it has come out that to provide permanent learning, rather than just to tell the subject, the feelings of a child should be involved. Because it was found that learning consists of 20% mental, 80% emotional. Prof. Dr. Nevzat Tarhan, who is the professor of the department of psychology, recommends that learning environment should be not only disciplined but also fun. The game is very important for children of primary school age. He added that instead of fear, curiosity should be awakened which helps children learn easily and provide permanent learning. If children feel interested, sympathy and love in the subject, it leads to permanent learning. To awaken the curiosity and interest in children, it is necessary to take the feelings of children into account. It is key point about teaching children.

Freud defined children’s mental health as “love and play”. Game is children’s most important and serious work. They learn everything in games; they repeat what they learn in games. While children are studying, we must find ways to benefit from games.

Taking into consideration explanations and this scientific information, we decided to work cooperatively about teaching through games. With this approach we will help pupils express themselves and socialize , make pupils happy while learning, increase their self-confidence, make them feel themselves valuable, provide them learning environment where the inequality of opportunity in education is reduced, help them make plans about their futures, provide safe and comfortable environments. This project helps to contribute the solution of absenteeism and early school leaving.


Project objectives and strategy:

  • to exchange measures and good practices about educational games with each other for tackling the absenteeism and early school leaving,

  • to develop knowledge and understanding among pupils and educating staff of the diversity of European cultures and language and the value of this diversity,

  • to enrich joyful teaching techniques and provide entertaining learning and teaching environments for pupils,

  • to make a contribution to the target of reducing the early school leaving,

  • to help pupils at ages 6 – 10 to be the individuals who learn by doing, who are active in the learning process, who have fun while learning, who feel belonging to the school, who are aware of their responsibilities, who are self-confident, who become entrepreneurs,

  • to create attractive methods of teaching which will be based on games and activities,

  • to motivate children to learn English and other languages,

  • to show pupils that game is the common language in the world,

  • to raise awareness in perspective of pupils and parents towards the school,

  • to improve teachers' and children's English skills,

  • to produce a manual about the good practice,

  • to create project website,

  • to communicate through Facebook, e-mails, etc.,

  • to prepare questionnaries about absenteeism for pupils and parents,

  • to produce video of stage play,

  • to prepare posters,

  • to prepare a photo story,

  • to make handcrafts, compose songs,

  • to write a short play and make finger puppets,

  • to inform local media about project,

  • to nvite parents to school meetings, will organize visits to colleagues of neighboring schools about informing about the project's resu.



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